local Class = require("Core.Class")
local PlayerBase = require('Game.RunningLogic.Player.PlayerBase')

--- @class PlayerOne
local PlayerOne = Class("PlayerOne", PlayerBase)

function PlayerOne:__init()
    self.playerIndex = 1
end

function PlayerOne:InitPlayerInputKeyCode()
    self.UpMoveKeyCode      = CSE.KeyCode.W
    self.DownMoveKeyCode    = CSE.KeyCode.S
    self.LeftMoveKeyCode    = CSE.KeyCode.A
    self.RightMoveKeyCode   = CSE.KeyCode.D
    self.AttackKeyCode      = CSE.KeyCode.Space
end

return PlayerOne